This composition has been brewing in my head for some time, but it is not until today (2017-05-16) that I finally try to write it down. What I have chosen to call "Epic Song" is a composition that contains all percivable sounds and combinations thereof. Giving the matter some thought, this latter sentence is the best definitions that I can use to define my work of art. Considering this, my composition would contain the sound the birds made when you last took a stroll through the woods, the local bus passing by outside your apartment building, or the actual sound of your first kiss.

Being an engineer, I am bound to compare my composition with other concepts that I am familiar with, e.g. the challenges to represent a four dimensional cube in our (mostly) 3 dimensional grasp of our reality. This representation is usually done by projecting the higher order environment into a lower order environment. The same can be done with my composition, and below you can find a projection of my composition into one specific domain: One channel LPCM16 at 44.1kHz. And also a programmer as I am, I try to present an algorithm for continously generating the sample data needed to play my work in this domain.
segmentLength = 0
forever
  segmentLength = segmentLength + 1
  data[0:segmentLength] = 0
  while data[segmentLength] == 0
    enqueue d[0:segmentLength-1] //segmentLength number of samples have been generated
    
    index = 0
    loop
      data[index] = data[index] + 1
      if data[index] <= 65535
      exit loop
    data[index] = 0
    index = index + 1
Note that even though this projection of my composition is only one channel and basically limited to all frequencies below ca 20kHz, my actual composition isn't bound by these restrictions, it would also contain a segment needing 8 channels and 100kHz to represent.

I have created a basic player using the Web Audio API that plays my composition in the above domain: Player.